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![]() SNK bosses are different, they have all of these traits (health recovery between rounds), and a tendency to constantly use moves that stop you from getting on the inside and hitting them. They often have obscenely powerful special moves, moves that allow them to regenerate health (looking at you Gill, you son of a bitch), moves that take priority over your own etc. I know a lot of fighting games have tough bosses. I've been playing a fair few King of Fighters games recently, and each and every one has got a boss that is completely bullshit. It's understandable that bosses should be difficult to keep the coins rolling into coin slots as people repeatedly try to beat the bosses. Ok, so it's pretty common knowledge that bosses in SNK fighting games tend to be bloody hard to beat, it's even been termed SNK Boss Syndrome.
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